Reasons why Blender 3D software is the best
Blender 3D software has different windows.
- 3D View full
- Game Logic
- Motion tracking
- UV editing
- Video Editing.
Blender has a lot of Render Engine.
- Blender Render
- Blender Game
- Cycles Render
- Network Render
- and other third party Render Engine like LuxRender, Yafaray, and others.
The choice of Render Engine depends on the purpose of use. But I chose Blender Render as the best because of its fast rendering. And it gives full customization to suit my taste.
Blender has a lot of modifiers that ease modelling.
Modifier is use to Generate Array, Bevel, Boolean, Build, Decimate, Edge Split, Mask, Mirror, Multiresolution, Remesh, Screw, Skin, Solidify, Subdivision Surface, Triangulate, Wireframe.
It is use to Deform objects using Armature, Cast, Corrective Smooth, Curve, Displace, Hook, Laplacian Smooth, Laplacian Deform, Lattice, Mesh Deform, Shrinkwrap, Simple Deform, Smooth, Surface Deform, Warp, Wave etc.
And is use to Simulate Cloth, Collision, Dynamic Paint, Explode, Fluid Simulation, Ocean, Particle Instance, Particle System, Smoke, Soft Body and so on. Under the Physics Tab, it has a lot of options to make objects interact with each other just like the real world.
Blender has a lot of Object constraints for the association and relationship of objects.
Motion Tracking Constraints like Camera Solver, Follow Track, Object Solver, etc.
Transform Constraints like Copy Location, Copy Rotation, Copy Scale, Copy Transforms, Limit Distance, Limit Location, Limit Rotation, Limit Scale, Maintain Volume, Transformation, Transform Cache, etc.
Tracking Constraints like Clamp To, Damped Track, Inverse Kinematics, Locked Track, Spline IK, Stretch To, Track To, etc. Relationship like Action, Child Of, Floor, Follow Path, Pivot, Rigid Body Joint, Shrinkwrap, etc.
Add-ons are plugins that makes some things easier to do in Blender, and to extend the performance Blender. I called it ‘The Power to do More’.
Because Blender is free, that gives an upper hand to the Developers that are developing Add-ons. There are uncountable of Add-on for free. And also, a lot of developers also develops some standalone software that can be used with Blender, like MakeHuman, Blender Fracture Modifier Build, etc.
Some of the Add-ons I do use are: Commotion, Effector tool, Text FX, Rigar car, Blam and many others.
There are a lot to say about Blender 3D software, their import and export functions cannot be under rated, I give them ‘Kudos’. I cannot tell you everything, but just give it a trial, you will also spread the good news to others.
You can use MakeHuman to generate human character and complete the animation in Blender.
Blender Fracture Modifier Build make cell fracture and building and object demolition easier.
If your interest is to be using Blender to model building. Especially if you want to furnish the interior, I will recommend that you should download SweetHome3D and its 3D models. It will allow you to export the furniture you need for your interior design from SweetHome3D as ‘OBJ’. And you can import it to Blender from File > Import OBJ.
To really learn, understand, and make use of 3D works,
- Your imagination is the first driving force.
- Modelling is the second.
- Using correct materials is the third.
- Correct light settings is the fourth.
- Setting the Environment is the fifth.
- Time dedication is another factor.
- Additional knowledge is required for Compositing.